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This one was a request from one of my Patreons. Also my first real venture into using particle systems. There are a few issues that I couldn't fix. Aqua does a couple of wrist pops I couldn't remove because I have all the particle effects baked to her hand. And I underestimated how much noise the hair would generate need to denoise longer in the render. But all in all I think the particle hair was a big success. The more realistic skin textures need more realistic hair. It makes them look less... unnatural.
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